The Outer Worlds was an original RPG by Obsidian Entertainment for PC and console.
Like Armored Warfare, I was the first UX/UI person brought onto the project; concepting, prototyping, and helping implement the foundational structure of the game's interface.
Information architecture layouts and UX flows were created with Visio or Illustrator. Static UI mockups were created in Photoshop. Motion mockups were created in After Effects and interactive prototypes were created in Flash and XD.